Monday 26 November 2012

Spirit in the Sky


So now we’re at “that” point in the beginning of each expansion. The level cap has been reached, gear has been grinded for/bought/crafted/begged/stolen and heroics have been run (grudgingly on my part – never been a fan of 5 mans).

Now comes the time of juggling stat priorities and figuring which ones we need the most (or simply just want more of). Now more than ever has this become the case for healers in the start of MoP. With the major changes to mana and the solid cap at max level, we are all becoming far more familiar than we would like with the term “oom”.  The resulting need for spirit  among healers has been rather like junkies craving their next hit. It feels a bit shameful and wrong to be shoving spirit in every available gap in our armour, almost like we are cheating on intellect. However, I’m sure we will get over it and intellect will forgive us in the end.

For now though, while we tentively step into MoP raids and get a feel for these new mechanics as we try to find a healthy mana balance between a dead raid or a dead boss, spirit is our friend. I’m sure as we pilage shiny new gear on our raiding journeys we will settle into a comfortable balance of stats, finding what works for each of us individually and slightly lessining our dependence on spirit, but for now . . . 

*brb need to reforge more spirit*

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